Resources prevents the decreasing of all items (ammo,flare,dynamite,lumen,metal and so on) you can also use it to "duplicate" items, e.g drop them from the inventory and pick it up ( If you need specific items you can use the savegame method from Akira )įind Player Variables will populate some variable pointers, I would not recommend to freeze them coz if the engine does reallocate the objects you need to execute the script again. If you don't want additional features no programming is needed (See photos for detailed instructions).Small table for now (I probably won't update it until the full game is released) However if you want to you can change it to have more or less output modes, and/or a strobe function. USER DEFINED MODES: By default the bulb is pre-programmed to be a simple easy to use 3 mode H,M,L with memory.Does *NOT* fit Maglites that are LED from the factory. FITS NEWER INCANDESCENT MAGLITES WITH "D" IN THE SERIAL NUMBER: Including those with MAGNUM STAR BI-PIN BULBS (see product photos for details).INCREASED BATTERY LIFE: Highly efficient LEDs increase run times for up to 130 hours burn time on low mode.Up to 2000 lumens brightness and 164 meters beam distance. INCREASED BRIGHTNESS AND BEAM DISTANCE: Over 40x brighter than a standard 45 lumen 3D incandescent Maglite, 12x Cree XT-Es make it easy to see a larger area and a greater distance.Turns them into a 2000 lumen torch with no tools or modifications required. ![]() ![]() BREATHE NEW LIFE INTO YOUR MAGLITES: The Lumencraft replacement bulb module gives your trusty old flashlights the make over they deserve.
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